![]() When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand. Endymion, the Mighty Master of Magic - Structure Deck: Order of the Spellcasters (SR08) Structure Deck: Order of the Spellcasters Direct by TCGplayer Near Mint 1st Edition 1.93 Free Shipping on Orders Over 50 Sold by StarlightStore 1 of 1 Add to Cart View 107 Other Listings As low as 0. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. Then, you can place the same number of Spell Counters on this card that the returned card had. Monster Effect: Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. Dragon Rulers, Brotherhood of the Fire Fist, Evilswarms, Breaker the Magical Warrior, Cave Dragon, D.D. You can play test but at max this is what you’ll need. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. 3x Master Cerberus 3x King Jackal 3x Jackal 3x Garuda 2x Bahsilisk 1x Medusa I run these MBs, but with different ratios. Pendulum Effect: You can remove 6 Spell Counters from your field Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand.Endymion, the Mighty Master of Magic Types Monster Effect: Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. Additionally, my build uses both Master Magician bosses: Endymion, the Master Magician loops spells back to hand by summoning itself through removing 6 Spell Counters from a Magical Citadel of Endymion (or Endymion’s Lab), and Endymion, the Mighty Master of Magic ends games on his whim. ![]() You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. My opponent activates the effect of 'Endymion, the Mighty Master of Magic' and removed 6 Spell counters as cost. Endymion, the Mighty Master of Magic (Moderately Played) Cape Fear Games 2.98. I controlled 2 face-down cards on my S/T zone, one of which is 'Starlight Road'. Welcome to Hyperion Records, an independent British classical label devoted to presenting high-quality recordings of music of all styles and from all periods. Endymion, the Mighty Master of Magic - SR08-EN001 - Ultra Rare 1st Edition is a Yugioh Single Card from the Structure Deck: Order of the Spellcasters Singles Yugioh set. Pendulum Effect: You can remove 6 Spell Counters from your field Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. My opponent controlled 'Endymion, the Mighty Master of Magic' on their Pendulum zone and has 6 Spell counters scattered on his part of the field. The Synchronized Cosmos Blessings of Nature. Endymion, the Mighty Master of Magic Types To maintain field advantage, use this cards effect to Special Summon itself from the Pendulum Zone while your opponent controls a card (s) - this card is guaranteed to destroy at least one card via its Pendulum Effect because it counts itself as a card you can place a Spell Counter on.
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